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1. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
i am not much of a miner myelf, so its harder to find improvements that woudl benefit me, so some silly ideas: 1. liek a pinballgame while u icemine, cause it seems so boring. 2. or excact cycle times in seconds as it progresses. 3. Or anchor...
- by FAIL Communicator - at 2011.10.26 13:31:00
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2. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
got a mail about sleeper incursions, lol idea , i l ladd number 41
- by FAIL Communicator - at 2011.10.25 04:42:00
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3. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
thnx, prime il ladd it to the list right now
- by FAIL Communicator - at 2011.10.24 19:49:00
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4. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
thnx for the replies again, they wil lbe edited in, also that combo on t3 sollution is a nice one
- by FAIL Communicator - at 2011.10.24 08:37:00
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5. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
i scooped this of a post with no replies, not bad ideas 1. Functionality: How is it that when it comes to UI's, WL's get the short end of the stick? Eve has stated that they want the UI's to be customizable, resizeable, toggeable, etc, but the WL ...
- by FAIL Communicator - at 2011.10.23 06:46:00
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6. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
thnx arcca i added the link as a whole
- by FAIL Communicator - at 2011.10.22 15:29:00
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7. Market database search by Station - in Player Features and Ideas Discussion [original thread]
top left on the market, u can select the raneg of your seach, station is one of them..
- by FAIL Communicator - at 2011.10.21 06:02:00
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8. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
someone pm-ed me and togtehr we came with next some ideas, shoudl be hilarious 1. add too the clothing store around christmas: 1 pair of santa outfit for yoru character walk in station 5.000 aur, 1 time only offer 2. as for the christmas gift: 1 ...
- by FAIL Communicator - at 2011.10.21 05:59:00
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9. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
http://www.eveonline.com/devblog.asp?a=blog&nbid=2922 cannot believe, its not this post ofc that contributes solo to it, put it sure feels great to see something from a post u made appear in eve. that, ccp is puttign value to players experie...
- by FAIL Communicator - at 2011.10.20 17:36:00
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10. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
thanks for the attention so far, i updated the list with remarks people are sending me and will try to keep doing that on a daily basis. Some sound baised and seem to focus on givign advantage to a particular line of bussiness u persui in eve, lik...
- by FAIL Communicator - at 2011.10.20 13:59:00
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11. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
added afk cloaking with a expire timer or cloack running out
- by FAIL Communicator - at 2011.10.19 07:11:00
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12. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
Oh nice one Lianthas, i ll add it too the main list on orginal post, thank u!
- by FAIL Communicator - at 2011.10.18 11:10:00
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13. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
Al these new blogs, inside info on changes that lie ahead hopefully, excuse letter, all great. Job weldone so far CCP, u got me again. Now the hardest part: delivering to a community where its hard to make everyone happy. Big stuff comming, nuf sa...
- by FAIL Communicator - at 2011.10.17 17:49:00
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14. Sticky:New dev blog: EVE updating - Winter expansion 2011 - in EVE Information Portal [original thread]
awsome things, good too see that faith in ccp is rewarded with action. cant wait for it. i have a few small ideas, i dont think anyone will notice but here goes; 1. introduce the skill: remote reprocessing. with range per level like trade skil...
- by FAIL Communicator - at 2011.10.05 18:06:00
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15. dear CCP, a voice of reason hopefully - in EVE General Discussion [original thread]
Dear fellow gamer, if u agree, that this form of riot has gone far enough feel free to respond or support that there are solutions without the panic. what did i do so far, i didnt *****, i looked at incarna and turned it off 3 minutes later. CCP ...
- by FAIL Communicator - at 2011.06.26 07:37:00
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16. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
fact: plexes needed in game for buying cloths at this moment in time: 0 plex needed for keeping characters alive: x plex bought by players for isk or keeping characters in game: x growth in plex usage in future : + cloths, stripes, can be des...
- by FAIL Communicator - at 2011.05.31 13:46:00
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17. New Dev Blog: Update: little things are still little - in EVE Information Portal [original thread]
doesnt seem little to me, freaking awsome great adjustments that make players happy. I ll see your patches anytime over a sansha mom tbh! cant wait to save fits on server, but allaince fits ? that woudl help bigtime ! a skill for remote ...
- by FAIL Communicator - at 2011.03.24 13:32:00
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18. New Dev Blog: Update: little things are still little - in EVE Information Portal [original thread]
MISTER SOUNDWAVE, LITTLE ??? man u are implementing a few changes that make us more happy then a entire eve release !! It s the feeling of getting heard and stuff taken care off rather then roll out more new stuff that is hughly apreciated. A feel...
- by FAIL Communicator - at 2011.03.18 09:44:00
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19. New Dev Blog: Fixing Lag: Character Nodes - in EVE Information Portal [original thread]
Edited by: FAIL Communicator on 23/08/2010 12:53:31 so u never seen local spamm during a 500 man fleet fight by one side to crash the node ? so the tcu or blockade unit is either saved or timers expire ? well i have. remaking fleets or puttin...
- by FAIL Communicator - at 2010.08.23 12:49:00
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20. WTS Nyx 19.5b - in Sell Orders [original thread]
basically u mean: i am with IT and my buddies wont come to rescue me, i am so disappointed by that, and the fact that i have no faith they will ever rescue me, that u are tryign to sell it. thats admitting defeat in the worst possible way. i ma...
- by FAIL Communicator - at 2010.05.15 20:37:00
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